Tips for Success at an Indie Game Showcase Event
I got to be part of the Winnipeg Game Collective showcase at this year’s Winnipeg Comic Convention, and I learned so much!
I got to be part of the Winnipeg Game Collective showcase at this year’s Winnipeg Comic Convention, and I learned so much!
Day Thirty Six After spending yesterday organizing animation clips, I start today by assigning assets to the base move sets for the playable characters. This involves hooking up animation clips to references on the character objects. As part of that I start to play with adjusting animation keyframes in Unity. I’m not doing anything complex …
Day Twenty-Nine & Thirty I’ve basically come to the conclusion that I’m going to need to purchase animation asset packs from the Unity Asset Store to use as my game’s animations. I purchase the Fighting Animset Pro package I had flagged. There’s so much stuff in it that I think it will cover the basic …
Day Twenty-Two Getting two of my custom characters fighting in the engine confirms that my pipeline for getting my models from Blender into UFE works. The next huge hill I have to climb is making move sets for all my characters. Having such a large roster means I’m going to need a lot of animations …
Day Fifteen I’m enjoying the Anime model course. The topologies I’m creating in the course are much more complex than what I was making in the low poly course. The course provides guide images to follow that have the lines from the mesh visible. A lot of the course is simply following along the guide images. I …
Day Eight After a couple of days away from the project, it’s time to sit down and attempt to lock down the game I’m going to make. So far I have a spark of an idea, and I need to build it into a fire by fleshing the idea out. It can be risky to …
I’m proud to say that this year I set a personal best for game jam participation! I made a game for 5 game jams so far this calendar year: Delivery Man for LD 53, Surfer’s Up for the Hard Core Punk Jam, Vapoured Waves for the Winnipeg Game Jam, Shooting Star Saga for GB Jam …
Introduction The new Atari VCS 800!!! Isn’t it beautiful?!? When it was first announced, I was super excited. I haven’t put in my pre-order yet, but it’s only a matter of time. And when I do put in that order, it means that the VCS will be the FIRST system that I’ll buy on launch …